Linear algebra

Linear algebra is the working language of robots and learned models. These lessons build it from vector spaces up to rotations, Jacobians, and the singular value decomposition, with every idea tied to a motion or a measurement.

41 lessons, in library order. Search within linear algebra.

  1. Foundations / 9 min read

    Vector spaces: build direction from addition and scaling

    Learn vector spaces through robot displacement. Explore span, linear independence, basis, and dimension with an interactive diagram, Python, and exercises.

  2. Foundations / 9 min read

    The dot product: angles, projections, and robot motion

    Learn the dot product with an interactive vector diagram, a worked projection example, and a robot heading calculation. Includes exercises and solutions.

  3. Foundations / 9 min read

    Eigenvalues and eigenvectors: find the lines a matrix preserves

    Understand eigenvalues through 2D transformations. Test stretching, reversal, zero eigenvalues, rotation, and repeated values, then connect them to robot error dynamics.

  4. Foundations / 10 min read

    Tensors: read shapes, select values, and move axes

    Learn tensors through a robot image batch. Explore shape, indexing, slicing, and axis order, then compare reshape with transpose using a runnable Python example.

  5. Foundations / 9 min read

    Vector norms and normalization: L1, L2, and L∞

    Measure vectors with L1, L2, and infinity norms. Explore unit boundaries, normalize a robot displacement, and distinguish zero vectors from tiny nonzero inputs.

  6. Foundations / 10 min read

    Matrix multiplication: calculate entries and compose transformations

    Learn matrix multiplication through row-column dot products, compatible shapes, and a rotation-and-stretch experiment that shows why transformation order matters.

  7. Foundations / 11 min read

    Cross product: find a normal direction and calculate torque

    Calculate a three-dimensional cross product, follow the right-hand rule, and connect its magnitude to area. Explore signed torque with a movable lever arm and force.

  8. Foundations / 9 min read

    Matrix transpose and inverse: when do they agree?

    Transpose rectangular matrices, calculate a 2×2 inverse, and test when a transpose reverses a transformation. Explore rotations, reflections, and singular maps.

  9. Foundations / 11 min read

    Determinants: signed area, volume, and collapsed directions

    Calculate a determinant, see how its sign records orientation, and connect zero area to singular matrices. Learn why a small determinant alone does not imply poor conditioning.

  10. Foundations / 12 min read

    Rank and null space: reachable outputs and hidden input changes

    Use rank, column space, and null space to understand a linear map. Explore rank-nullity, unreachable targets, and families of solutions with a small matrix experiment.

  11. Foundations / 10 min read

    Projections and least squares: find the closest fit

    Project a vector onto a direction, measure its orthogonal residual, and connect that geometry to least squares, regression, and nonunique coefficients.

  12. Foundations / 12 min read

    Singular value decomposition: directions, gains, and low-rank approximation

    Build an SVD from orthogonal directions and nonnegative gains. See a circle become an ellipse, identify lost directions, and measure the error from keeping one singular component.

  13. Foundations / 11 min read

    Pseudoinverse: choose the smallest least-squares solution

    Understand the Moore–Penrose pseudoinverse through exact and inconsistent systems. Separate residual error from solution norm, inspect projectors, and see how an SVD cutoff changes the problem.

  14. Foundations / 9 min read

    Coordinate frames: read the same point from a robot and the world

    Convert a fixed landmark between robot and world coordinates. Learn frame conventions, translation and rotation, inverse transforms, and point versus displacement.

  15. Foundations / 12 min read

    Rotation matrices: turn vectors, track frames, and check the order

    Build rotation matrices that preserve length and handedness. Compare fixed-axis rotations in 3D, distinguish rotating a vector from changing its coordinates, and undo a rotation with its transpose.

  16. Foundations / 12 min read

    Homogeneous transformations: map sensor coordinates into the world

    Combine rotation and translation in one matrix. Follow a sensor-to-robot-to-world frame chain, distinguish points from displacements, and calculate the inverse.

  17. Foundations / 10 min read

    Euler angles and gimbal lock: when different angles mean the same orientation

    Explore roll, pitch, and yaw with full rotation matrices. Compare equivalent orientations at ±90° pitch and separate Euler angle rates from angular velocity.

  18. Foundations / 12 min read

    Axis-angle rotation: build Rodrigues’ formula from three vector terms

    Rotate a vector around any nonzero axis. Normalize the direction, follow Rodrigues’ parallel and perpendicular terms, and understand the equivalent descriptions at zero and 180 degrees.

  19. Foundations / 12 min read

    Unit quaternions: compose rotations and understand the sign

    Rotate vectors with Hamilton quaternions, check composition order, and see why q and minus q describe the same orientation. Includes an interactive experiment and Python.

  20. Foundations / 13 min read

    Jacobian matrices: from joint rates to robot tip velocity

    Read a Jacobian by its rows and columns, calculate a two-link arm's tip velocity, and compare a local prediction with a finite move. Includes singularities and the multivariate chain rule.

  21. Foundations / 11 min read

    Hessians: measure curvature in every direction

    Differentiate a gradient to build the Hessian, calculate directional curvature, and classify stationary points. Explore coupled quadratics, saddles, and the limits of zero eigenvalues.

  22. Foundations / 12 min read

    Manifolds and tangent spaces: move along a constraint

    Use the unit circle to understand local coordinates and tangent vectors. Compare straight steps, exact rotation, and normalization, then examine why averaging headings and rotations needs care.

  23. Foundations / 13 min read

    Geodesics: shortest arcs and longer routes on a circle

    Compare a shortest circle arc, a longer constant-speed geodesic, and a straight chord. Work through angle wrapping, antipodal ties, coincident endpoints, and the metric that defines distance.

  24. Foundations / 12 min read

    Lie groups and Lie algebras: connect robot poses to local motions

    Use planar robot poses to understand SE(2), its tangent space se(2), and the Lie bracket. Compare motion order, shrink a commutator loop, and reproduce the calculations in Python.

  25. Foundations / 13 min read

    Exponential and logarithm maps: turn a body twist into a pose

    Exponentiate a constant planar body twist, calculate its coupled translation, and recover a chosen logarithm. Explore straight-motion limits, half-turn branch choices, and information lost in a full turn.

  26. Foundations / 13 min read

    Twists and screw axes: connect point velocities to rigid motion

    Build a six-component twist from a screw axis, calculate point velocities, and compare exact helical motion with a tangent prediction. Separate pitch, accumulated displacement, current rate, and pure translation.

  27. Foundations / 12 min read

    Adjoint transformations: express a twist in another frame

    Transform angular-first twists between body and space frames. Derive the origin-shift term, distinguish linear twist coordinates from point velocity, and check a planar example with an interactive adjoint matrix.

  28. Foundations / 14 min read

    Product of exponentials: build a robot arm’s forward kinematics

    Build a two-joint arm's tool pose from fixed home screw axes and matrix exponentials. Check the result against geometry, inspect multiplication order, and connect space and body formulas.

  29. Foundations / 14 min read

    Wrenches: combine force, moment, and power across frames

    Calculate a force's moment about a chosen origin, include a free couple, and transform a moment-first wrench between frames. Use a worked planar load to check the inverse-transpose rule and power invariance.

  30. Foundations / 14 min read

    Space and body Jacobians: map joint rates to rigid motion

    Build space and body Jacobians from joint screw axes, recover the physical tool velocity, and compare their ranks with a position-only task. Explore a planar two-link arm and verify its derivatives in Python.

  31. Foundations / 14 min read

    Robot statics: turn tool loads into holding torques

    Use virtual work and a Jacobian transpose to calculate a robot arm's joint loads. Distinguish external and holding torque, check space and body frames, and interpret zero-torque loads.

  32. Foundations / 13 min read

    Kinematic singularities: find the tip velocities an arm can produce

    Use a two-link robot arm to distinguish exact rank loss from near-singular conditioning. Calculate the minimum-norm joint rates for a requested tip velocity and identify the component the arm cannot produce.

  33. Foundations / 11 min read

    Manipulability: read a robot’s velocity ellipse

    Map a joint-rate budget into a robot’s possible tool velocities. Read the ellipse’s singular values, compare area with conditioning, and understand singular poses, units, and the limits of force duality.

  34. Foundations / 14 min read

    Numerical inverse kinematics: solve a tool position with local steps

    Use a position Jacobian and damped least squares to refine a two-joint arm toward a target. Inspect accepted steps, compare starting guesses, and distinguish convergence, a stalled solve, and unreachable geometry.

  35. Foundations / 14 min read

    Differential inverse kinematics: turn a tip-velocity command into a joint step

    Calculate damped joint rates for a robot tip-velocity command, measure the resulting speed and direction error, and compare an instantaneous prediction with one finite joint step.

  36. Foundations / 12 min read

    Kinematic redundancy: use the motion a task leaves free

    Split a three-link arm’s joint rates into a primary solution and null-space motion. Check the exact projector, compare damping leakage, and measure why a finite step can move a tool with zero initial velocity.

  37. Foundations / 12 min read

    Joint limits in inverse kinematics: solve a bounded velocity step

    Turn physical joint ranges and speed limits into bounds on a local inverse-kinematics command. Compare a constrained least-squares solution with clipping, and check the resulting finite arm position.

  38. Foundations / 13 min read

    Analytical inverse kinematics: find both arm configurations for a target

    Derive both joint-angle solutions for a two-link robot arm, check them with forward kinematics, and identify unreachable targets and merged boundary branches.

  39. Foundations / 11 min read

    Robot workspaces: derive the reachable position set

    Derive the exact position workspace of a two-link robot with elbow limits. Test targets against its annulus, recover a valid arm configuration, and separate position reach from orientation and path feasibility.

  40. Foundations / 13 min read

    Configuration space: follow joint paths across angle boundaries

    Represent a robot arm as a point in joint space, follow paths across periodic angle boundaries, and distinguish angular distance from workspace motion and collision clearance.

  41. Foundations / 11 min read

    Collision checking: test the motion between endpoints

    Check a translating disk against a circular obstacle, including every point between its endpoints. Derive the closest-point test, expose missed samples, and distinguish broad-phase box overlap from a collision.